Halberd? Whirling storm of death? In the USSR? Great, we’ll think about it! Will spears and polearms be used realistically? Like spears are almost only stabbing, and polearms like a halberd is a whirling storm of death and destruction?.We will not convince anyone - perhaps we are really crazy. But there definitely will be people who will think that we have gone crazy and mixed the events of quite different years into a single tight bundle. The game tells about the events of those years such as the Great Patriotic War (World War ll for those born outside of the USSR) and other significant historical events. We are not trying to make a historically accurate game. Is this going to be a full-on fiction soviet game or have some historical elements in it?.The artificial intelligence in the game, even if it pretends to be a companion, will still try to kill you in the end. No one will help you finish the game, don’t get your hopes up. At least everyone who has played games of this genre and tried Atomic Heart says exactly this :) However, we can say for sure that the game is perceived as a mixture of a hurricane melee combat, shooter, and immersive sim. We are not striving to match the genre to the letter and canonically follow it. As for the consequences - you’ll handle that later. Nevertheless, you will have to shoot as sometimes it's a matter of survival. The network will harshly react to perpetrators and a loud gunshot is a serious reason to react - by sending a new party of robots to your location. Everything is set up in a way that it’s not advised to make noise as the Kollectiv network has threat mechanics. But you must add “if” and “then”: “if you shoot then run.
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